結構化遊戲治療

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}} 結構化遊戲治療,也稱為發洩遊戲治療(Release Play Therapy),是一種針對兒童心理治療方式,是遊戲治療的一種。是在1930年代由David Levy提出,是針對30年代對由經歷特別壓力狀況的兒童所設計出來的理論。到了1950年代由Gove Hambidge發揚David Levy的理論,正名為結構化遊戲治療。這個過程中包含直接引發情境,玩出這個情境,讓經歷特別壓力狀況的兒童,能自由自在的遊戲,從這過程中得到回復的效果。

理論[编辑 | 编辑源代码]

David Levy認為治療者主要是做情境的切換,來幫助經歷特別壓力狀況的兒童,用選定玩具來重新創造激起治療兒童的焦慮反應的過程。在一開始可以讓治療的兒童先自由地遊戲來熟悉情境和治療者,由治療者決定控制引起壓力的情境,重新經歷創痛事件讓治療的兒童來宣洩傷痛和負面情感。治療的兒童不是單方面的被動接受者,而會治療過程中會轉變成主動的行動者,治療者主要是治療過程中得到語言或非語言反應給兒童知道。

發洩遊戲治療者活動模式[编辑 | 编辑源代码]

  1. 丟擲東西或打破氣球來發洩行為,或者是吸奶瓶得到滿足
  2. 在標準化情境發洩調感情,像是嬰兒在母親胸前激起嬰兒兄弟的競爭情緒
  3. 創造出一個特定的遊戲情境,讓兒童再次面對經歷的壓力,來宣洩情緒

資料來源[编辑 | 编辑源代码]

  1. 遊戲治療 建立關係的藝術(Play Therapy The Att of the Relationship) edited byGarry L.Landreth
  2. Heidi Gerard Kaduson, Charles E. Schaefer. 遊戲治療101. 台北: 張老師文化. 2000. ISBN 9576934613. 
  3. 遊戲治療實務指南(Play Therapy in Action A Casebook For Practitioners) edited by Terry Kottman,Ph.D. and Charles Schaefer,Ph.D.
  4. Alexander.E(1964).School cebtered play-therapy program.personnel and Guidance Journal
  5. Allan.J & Berry.P(1987).Sandplay.Special .Special Issue:Counseling with expssive arts.Elementary School Guidance and Counseling